Over a month, I run the project of redesigning a movie scene sound environment.
The objective was to understand the full process of audio crafting in an audiovisualcontent.
The national airport needed to improve its fire safety training program by promoting aninteractive simulation to its staff.
I've had the sound designer position at PyrotechnicGames to develop this simulation in a 6 people team.
Research conducted for the final project of my Honours Degree, encouraging the use ofimmersive sonic design for learning through the interactive media content.
Over a semester, I designed a videogame adventure with focus on sound immersion.
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