ARTHUR COMPIN DUBUS - GAME & SOUND DESIGNER

Hello, I am Arthur Compin Dubus
BA(Hons) Game Design, Abertay University
MSc Sound Design, Edinburgh University

Work

FEATURED PROJECTS

1
TITIKOPATITZA

"Titikopatitza" is a currently in development walking simulator with puzzle and simple platform game. Started for a 2nd year University project, I choose to rework on this project for Audio Design Practice. But also mostly to finish a game that people and I like to play! Follow the development through the Blog section!

As a modern solo explorer, travelling the Yucatan Peninsula jungle, you will discover an old Maya city. All materials is inspired by historical elements, the aim is to create a simple artistic and educational piece by the way of teaching a part of Maya culture with element like Geographic places of the empire, the architecture, the writing and literature, the religion, the science (Mathematics, Physic and astronomy) and technics and other arts (like mastering of painting, jewellery, fresco or sculpture). The simulation do not present a reality as I know I couldn’t recreate a perfect representation of it, but at least it’ll be a good approach to introduce the Maya civilization to someone who doesn’t know about it (so accessible for a 7/8 years old child) with some specific aspects of this culture.

TO PROJECT PAGE
2
FREDDIE'S FIRE SAFETY SIM

The national airport needed to improve its fire safety training program by promoting an interactive simulation training program to its staff. I've had the sound designer position at Pyrotechnic Games to develop this simulation in a 6 people team.

TO PROJECT PAGE
3
DREAMLAND

This classic fun platformer game is the game everyone like to play. It has simple but challenging gameplay, and limited time on each level where music dynamically change to adapt parameters like "level of stress".

TO PROJECT PAGE
4
L'ART DE LA CLAQUE
6
PLANET CITY

MORE ABOUT ME

Hello, My name's Arthur and I'm a Game Designer Student at Abertay University, Dundee.
As a multi-instrumentalist and audio passionate, I started to apply thoses knowledges in the mid term of my studies to handle different projects from audio producer to programmer, passing though the steps of recording foley, composing, editing, mastering, then level design and implement the audio environment.
With different responsability, I developped films, games, advertisments and pure musical projects for myself and in collaboration.

COLLABORATIVE PROJECTS WITH

Contact me

Thank you! Your submission has been received!
Oops! Something went wrong while submitting the form.

Contact me

Thank you! Your submission has been received!
Oops! Something went wrong while submitting the form.